Remember Desert Strike?
Aside from Desert Strike’s several sequels, it has a new millennium spiritual successor.
Read MorePodcasts + Games + People
Home of Fiddleback Productions, the producer of the GM Word of the Week podcast as well as Transit: The Spaceship RPG, the Shelves of Books; Shelves of Games blog, and other projects in the gaming world.
Aside from Desert Strike’s several sequels, it has a new millennium spiritual successor.
Read MoreThere are a lot of videos on YouTube featuring people working on cars to one degree or another. This guy takes the cake, though.
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Read MoreBooks read, half-read and stopped, and otherwise perused for the second half of 2022.
Read MoreEven the lowly podcast producer or game creator has to answer the question at some point. Is anybody listening? Does anyone care? Should I just stop?
Read MoreI started out playing Creature in the Well, but it turns out to require a level of reflexes and coordination that I no longer possess.
Read MoreBooks read, half-read and stopped, and otherwise perused for the first half of 2022.
Read MoreSci-fi Guy had somehow got the impression that Sci-Fi was all about made up things happening in made up places to made up creatures, except without magic so you could tell it apart from fantasy.
Read MoreA rare guest appearance on someone else’s podcast.
Read MoreThe time has come to put an end to Fiddleback vs. Tales From the Yawning Portal. Over the course of the ten articles in this series, I’ve covered all seven of the adventures included in this book, some with detailed, room by room, commentary and others with a more traditional review-style approach.
Read MoreAmbitious adventurers hear stories of a secret tomb containing riches beyond belief and relics of exceptional power. Keen to prove themselves against those who have gone before and earn their place as the most powerful adventurers in the land, the party enters a known deathtrap where the rules of adventuring no longer apply.
Read MoreThe giants rise. Their purpose is unknown, but in their wake lays death and destruction. City elders have done all they can and now turn to a group of adventurers for help. Their job is to find the cause that brings different giants together, unites them, and sends them against the world. Somewhere behind it all must be a reason; can the PCs find it and prevent further raids?
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